and here is the 3dsmax file (you will also need the VRay Renderer (it's $1000 for a commercial license, or a trip to thepiratebay.org if you're "learning" lol )):
(Fig 1: Logo at an Emit value of 20 (I like this the best))
(Fig 2: Logo at an Emit value of 30 (same value I used for the white/blue logo))
(Fig 3: N1s Logo by itself for Jersquall, if the alpha channel isn't there it must be an ImageShack problem so let me know Jer)
(Fig 4: N1s Logo with Background)
(Fig 5: Background)
Ok so here's basically the problem in a nutshell. The background is a VRay Infinite Plane with a VrayMtl Material. If you tried to hide it, the glow around the Home logo part (Fig 1 & 2) won't show up, just the bright red self-illuminated part inside. The problem is, if I try to use a Difference in Photoshop to take the difference between Fig1 and Fig4, I will get a black background, so no alpha is carried in the difference. Basically, I want to keep the glow, but without the background, which has turned into a perplexing problem. I tried googling around for a while and came up on someone's suggestion of using the "Render Elements" dialog in 3dsmax's Render dialog to split out the alpha channels (for Global Illumination, Lighting, etc), but this didn't give me the desired effect. If anyone knows basically how to separate the glow from the background (because I like it better than Photoshop's glow), without resorting to pixel by pixel erasing, PLEASE let me know.